![]() There is a lot of hype around fusion right now but I am not really buying into it. Then you can use any sub-d software of your liking. If you need to do it for free you can do the same trick with fusion360 and use it just as an exporter to bring your sub-d files to rhino. Not a full blown T-Splines workflow but in 90% of the cases absolutely enough (plus you can use the much better Maya sub-d modelling tools). Then you can bring it to Rhino and do whatever you want to it. Maya can translate polygon meshes into nurbs with one click. Be relevant to ID firms for a skill set.Be able to create patterns if I need to unfold something.Produce a qaulity 3d model that can be either 3d printed, cnc’ed, etc….Model furniture/home products (organic and hardsufaces).Here’s my wish list of stuff to be able to do: ![]() Are there other software options I should consider instead? I’m most familiar with sub-d modeling since I come from a 3ds max background. This will be mainly for personal use so I’m not wanting to drop a ton of money on software for now. I’m basically wanting to be able to model organic sculptural forms for some furniture designs that can be transferred over to a manufacturer-able surface. I’ve never used Fusion 360, but would it be worth learning instead of picking Rhino back up? Instead they are integrating it into Autodesk Fusion 360 and it’ll only be available there from now on. I was looking to pick up a license of T-Splines for Rhino and come to find out Autodesk stopped selling licenses late last year and will no longer be developing the plugin for Rhino. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |